We've talked about the "vanilla" dragons who have no upgrades, the "utility" dragons who have a single upgrade, the "offensive versatile" dragons who have two upgrades and use their Will to breathe fire, and the "defensive versatile" dragons who have two upgrades but no fire. Given these 11 possible builds, how does one go about fighting these things? To all the dragon hunters out there, this post is for you.
"...we put the thought of all that we love into all that we make." ~Wood Elf Leader, The Fellowship of the Ring
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The New Age Is Begun: the Fords of Isen Army List
Good morning gamers, We're back for another week in Rohan month (Volume III!) with the Fords of Isen army list. A while back, the TMAT t...
Friday, January 16, 2015
Beware of Dragon, Part 5: To Fear or Not To Fear
We've talked about the "vanilla" dragons who have no upgrades, the "utility" dragons who have a single upgrade, the "offensive versatile" dragons who have two upgrades and use their Will to breathe fire, and the "defensive versatile" dragons who have two upgrades but no fire. Given these 11 possible builds, how does one go about fighting these things? To all the dragon hunters out there, this post is for you.
Sunday, December 14, 2014
Beware of Dragon, Part 3: The "Offensive Versatile" Dragon Types
Tuesday, December 2, 2014
Beware of Dragon, Part 2: The "Utility" Dragon Types
In today's post, we're going to look at the four types of "utility" dragons that you can buy in the LOTR Strategy Battle Game. The following terms will be used throughout the post, so here are their "formal" definitions up front:
- Utility Dragon - a dragon with a single upgrade is termed a "utility" dragon, since the upgrade provides a niche capability for the dragon to perform a primary function (and very few other functions besides that). This is used to differentiate a dragon with a single upgrade from those with no upgrades (termed a "vanilla" dragon) and those with two upgrades (termed a "versatile" dragon).
- Lightning Build - a dragon who relies on its fiery breath to devastate enemy ranks and the heroes who lead them. This allows a dragon, for a limited time, to have an archery attack option.
- Thunder Build - a dragon who relies on the thunderous pounding of its wings to choose its battles, avoid several turns of archery, and often ensures that it will receive its charge bonus.
- Rain Build - a dragon who relies on magical spells to enfeeble enemy heroes (or warriors, I guess) in order to defeat them asymmetrically. Like fighting in rain, heroes who face a dragon of this kind will not be entering the combat at full strength (if anywhere near the same playing field).
- Hail Build - a dragon who relies on its tough hide to ignore wounds dealt by the most powerful of blows. This has its advantages against enemy archery, damage-oriented magical spells, and melee attacks.
Friday, December 26, 2014
Beware of Dragon, Part 4: The Defensive Versatile Dragon Types
We've talked about Vanilla dragons, Utility dragons, and Offensive Versatile dragons. In this post, we're wrapping up the tactical overview of dragon builds and focusing on the "defensive versatile" dragon options. As mentioned in our last post, these dragons don't use the Breathe Fire upgrade, which brings a few concerns. The chief benefit to this dragon type is that your Will store can be saved for one of two things: casting magic (if you have the Wyrmtongue upgrade) or passing Courage tests (available to all three builds below). This allows you to protect your dragon either by weakening your foes or ensuring you are resolute enough to stay and fight. The concerns for this build are as follows:
Sunday, November 23, 2014
Beware of Dragon, Part 1: The "Vanilla" Dragon Type
In preparation for the release of The Hobbit: The Battle of Five Armies, I'm doing a four-post review of Dragons that you can buy in the LOTR SBG. There are, in my taxonomy, three classes of dragons you can buy and understanding why you would purchase each will assist in deciding what army you build around it. The classes are:
- Vanilla: no upgrades (cheapest option, melee-oriented)
- Utility: a single upgrade (medium expense, single-task-oriented)
- Versatile: two upgrades (most expensive, potential for multi-task orientation)
Thursday, June 16, 2022
So...Let's Talk about That Dragon (Emperor)
| Photo from Gamespot - still one of the best movies ever made |
Hey Reader!
So Defence of the North is finally here! We've been hearing about this supplement for quite some time, and as someone who has collected Easterlings since 2012 and has wanted to collect Dale for quite some time (I like Erebor as well, just not a high priority right now), I am so excited to finally have my hands on this book! Shipping across the Pond takes a while, but grateful for the team at GW for their work to get it through customs to us.
One of the most previewed models from the supplement was The Dragon Emperor, with constant discussions about what his profile should look like, what his special abilities should be, and how to fit him into an army that already has good mounted heroes (Amdur and Khamul), good secondary damage heroes (Dragon Knights and now Rutabi), and the balance between mounted forces and an infantry pike block (oh, and archers - believe it or not Easterlings have archers, too). And as information slowly trickled out two things became clear:
First, they were trying to sell a new model. Now it should be noted that I don't mind this, as GW is a company, and they need to sell models. Totally down with him having bonkers stats and abilities both in-world as he's the best that the Easterlings will probably ever get, and also out-of-world from a business perspective. So I've got no issues with the mercantile reasons for making a new power hero for the Easterlings: everything checks out.
And second, and perhaps more so, he's a very interesting fit for Easterlings, serving as a "centerpiece" model (not that Easterlings lacked that before - more on that later) that has both offensive firepower and support abilities (not that Easterlings lacked that either, but we're getting ahead of ourselves).
So how does he hold up? Is he worth the monetary and points investment (as both are high: $190 USD and 170 points in-game)? And is he actually undercosted as some have claimed? Let's take a look.
Monday, July 27, 2026
The New Age Is Begun: the Moria Army List
Good morning gamers,
We got a request a few weeks ago (at the time that I'm writing this) to review the Moria army list - and despite how crazy this world is, we listen here at TMAT and I found a slot for the article to fit in. So . . . tell us what you want us to review and we'll see what we can do. :) The Moria army list differs quite a lot from the Depths of Moria list, despite the fact that the core units of both armies are the same. Between rules that are present in each list and each having a different "big monster" (or monsters) in it, you can get a very different experience playing Moria than a "Depths" list. Let's see what causes these differences, shall we?
Moria: Changes for 2025
Monday, July 6, 2020
The Bare Necessities, Part XXVII: Khand
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| Credit: Scott's Wargaming |
Monday, October 30, 2023
Nemesis: How to Fight the Assault on Lothlorien Legendary Legion
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| Photo Credit: Warhammer Community |
The first thing that annoys players about fighting this Legion is that it's a horde list - this critique isn't unique to the Legion, but any time you can get a large number of models at basically any points level, someone is going to gripe. Sometimes bringing a horde to the board (I'm a poet, I know) is fine - no one seems to complain that much when there's a Denethor-led Minas Tirith spam list on the board - and there are plenty of lists that run "just a lot of Orcs or Goblins" that no one things is oppressive. It's not like this list is spawning new models from behind your lines like Goblin-town or has +10 or +15 models on you at the start of a game (though it might).
Monday, June 10, 2024
The Board Is Set: How to Play Domination
Good morning gamers,
Thursday, October 31, 2019
Armies of Middle-Earth SBG: Moria in the Middle-Earth Strategy Battle Game

Few armies in the Middle-Earth Strategy Battle Game have such a diverse list as Moria. From spammable cheap troops to elite, monstrous heroes, there is no such thing as a "standard" Moria force. So grab your torch, brush up on your elvish passcodes, and venture with us into the long dark of Moria.
Thursday, August 14, 2025
FAQ Time: Unpacking the August 2025 FAQ
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| Photo Credit: Reddit |
Monday, February 3, 2020
The Bare Necessities, Part V: Making Your Heroes Better (and Keeping Them Alive)
- Fast troops who can claim objectives or exit the opposing board edge;
- At least one banner;
- Ways of delaying/avoiding being broken (often in the form of large numbers);
- Means of killing/inhibiting enemy heroes; and
- Means of keeping your own heroes alive/augmenting their damage.
Monday, August 17, 2020
Mastering Magic: Sorcerous Blast
So we find ourselves today beginning a new twelve-part series on magic. I know what you're thinking:
Lots. :-)
To be honest, I've covered magic quite a bit on this blog. My last series on magic was back in July-August 2019, where I looked at the four different kinds of magical models in the game (Combat mages, Auxiliary mages, Multi-Purpose Will mages, and Unlimited mages).
Prior to that (in April-May 2019), I covered four of my favorite magic heroes in five posts and why I liked what they brought to the army over more traditional, combat-oriented heroes (Gandalf the Grey, Gandalf the White, Gandalf the White again, Saruman, and Galadriel).
More recently, I and my fellow admins Centaur and Rythbryt did a review of our "Top 10" Good spell casters and "Top 10" Evil spell casters in our TMAT Talks podcasts (available on YouTube, going up on other places too). Our post on "Top 10" Support heroes (both Good and Evil) also featured spell-casters - though I did restrain myself from ranking Gandalf the White in that post.
Our first spell that we'll be covering is a spell that got a lot of critique under the new rules: Sorcerous Blast. While only available to a handful of models, Sorcerous Blast has the potential to really change your opponent's combat plans - and let's face it, it's a damage spell (so by definition, it's a cool spell - you think we would start with Enchanted Blades?!?!?!?!). Let's see what it does.

Monday, August 19, 2024
The Board Is Set: How to Play Contest of Champions
Author's Note: with a new edition looming ahead of us, it's unclear how the scenarios are going to change . . . so since we're nearly done with the series, we're going to press on and hope that the changes that we see don't invalidate all of our work. Even if the scenarios get reworked, hopefully the principles found in these articles will give you a starting point for how to play the scenarios. If they all change . . . we'll write more articles next year. :)
Monday, March 16, 2020
The Bare Necessities, Part XI: Angmar
Saturday, February 8, 2020
Introducing... TMAT Talks, Episode 1: Top-10 Monsters
Ever wondered how a TMAT write-up would sound if read in the author's own voice? No? Well great news--you get to find out anyway!
Now available on Soundcloud!
And also available on YouTube!
Monday, October 23, 2023
Nemesis: How to Fight the Assault Upon Helm's Deep Legendary Legion
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| Photo Credit: Warhammer Community |
The first thing you'll hear people gripe about are the long-range threats in this list. The list begins with Isengard Assault Ballistas, which are probably too cheap for what they do. When compared to other siege engines, you get a comparable crew size, a comparable Strength/Defense, the Large Siege Engine requirement (which makes you a siege target - very handy when fighting other siege engines, but does place a requirement of 2+ unengaged crew to fire it), and good rules (Accurate/Piercing Shot, 6" minimum range) - for a discount bargain price of 65 points. You can see the full comparison below:
Monday, November 29, 2021
Quest of the Ringbearer Inspired Lists: Ugluk's Scouts Legendary Legion
- Lurtz is the "big hero" during the Amon Hen sequence;
- The Uruk-Hai Scout command pack will be useful too, though you only NEED the Captain with two-handed weapon (the other guys are useful too - just not needed for the campaign);
- You'll need 24 Uruk-Hai Scouts, conveniently provided in a single plastic kit; and
- You have access to 3 Orc Captains and 37 Mordor Orcs from the Osgiliath scenario (which Isengard has access to if you read closely enough).
- You need Ugluk (who comes in the Lurtz pack);
- You need Mauhur; and
- You need Grishnakh and Snaga.
- Ugluk [ARMY LEADER]
- 3 Uruk-Hai Marauders with shields
- 2 Uruk-Hai Marauders
- 1 Uruk-Hai Marauder with banner
- 3 Uruk-Hai Marauders with Uruk-Hai bows
- Mauhur
- 3 Uruk-Hai Marauders with shields
- 3 Uruk-Hai Marauders
- 3 Uruk-Hai Marauders with Uruk-Hai bows
- Uruk-Hai Scout Captain with two-handed axe
- 2 Uruk-Hai Marauders with shields
- 3 Uruk-Hai Marauders
- 2 Uruk-Hai Marauders with Uruk-Hai bows
- Snaga, Orc Captain
- 4 Orc Warriors with shields
- 1 Orc Warrior with spear
- 5 Orc Warriors with shields and spears
- Grishnakh, Orc Captain with shield
- 5 Orc Warriors with shields
- 6 Orc Warriors with shields and spears
- 1 Orc Warrior with shield, spear, and banner






