- Boromir, Captain of the White Tower on horse with the Banner of Minas Tirith and shield [AL]
- 7 Osgiliath Veterans with shields
- 8 Osgiliath Veterans with shields and spears
- Faramir, Captain of Gondor with heavy armor and bow
- 3 Osgiliath Veterans with shields
- 3 Osgiliath Veterans with shields and spears
- 8 Rangers of Gondor with spears
- Beregond, Guard of the Citadel
- 6 Citadel Guard with longbows
- Ingold, Warden of the Rammas Echor
- 1 Warrior of Minas Tirith with shield, spear, and banner
- 4 Knights of Minas Tirith with shields
- 2 Rangers of Gondor with spears
- Siege veteran with Gondor Battlecry Trebuchet
- 2 crew
- Siege veteran with Gondor Battlecry Trebuchet
- 2 crew
| A pic of Centaur's ODF in action at TMAT's THRO 2023 tournament |
Minas Tirith is a very resilient, and thus forgiving, army: lots of D6+ options, both for infantry and mounted troops, and when you add trebuchets to the list you get really good damage output alongside your heroes, which covers over the fact that your infantry are all S3 and don't tend to contribute as much to the damage total. The trebs provide you with reliable threats against big enemy heroes and monsters, and encourages them to hide behind terrain, which is advantageous for us. But the other thing they do is that they allow you to hang back, soften up for 20 minutes, and force them to take you where you're more defensible, because you have plenty of range, easy access to line of sight thanks to doing Volley Fire, and the weapon itself is pretty resilient, so bringing it to its knees is not easy to do.
