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The New Age Is Begun: the Moria Army List

Good morning gamers, We got a request a few weeks ago (at the time that I'm writing this) to review the Moria army list - and despite ho...

Thursday, September 16, 2021

Quest of the Ringbearer: Terrain Update, Part 1

Good morning gamers,

Today we're back in Quest of the Ringbearer land and we'll be covering how the terrain is coming for the missions that are in Quest of the Ringbearer. If you haven't read the post on what terrain we need, you can check that out here. Today we're focusing on terrain that will apply to many, MANY missions and a few specialty pieces that we'll need. Here we go!

Trees

I got a bunch of trees from Centaur for my birthday last year and I have only recently started putting them to good use. I have twenty scatter terrain trees now (some tall, some short), which have been placed in 40mm circular cardboard bases, stacked with 25mm circular cardboard bases to give them some interesting rise. The flocking was a mixture of Green Scenics Burned Earth (I think) and some green flocking that I got from Amazon:

With the flocking, the trees look a little different from the normal board, making the difficult terrain visible but not too clashing. I have a bunch of other trees, but don't plan to have them as scatter-terrain (instead, they'll be added to other terrain features for variety). Speaking of which, we've also been working on . . .

Hills

I've made hills out of XPS before (I have a two-section hill that I love), but am not happy with the work required to make mounds of earth (glue causes warping if you don't press down on it hard enough). Thanks to a tutorial from the Terrain Tutor, I looked into expanding foam instead. After a few failed attempts, we have this:

Added some spackle/filler to smooth out the surface and added more flocking and a few big trees to finish the effect. Job's a good one! As playable terrain, their slopes are steep, but they all have pathways to the top and the rest will just require climb tests.

Monday, September 13, 2021

The Bare Necessities, Part XXXIX: The Garrison of Dale

 Good morning gamers,

Today we will be delving into the Garrison of Dale, the army that, until recently, had the fewest profiles of any army to date (except the Black Riders LL). With a new warrior profile and the option of 1-2 named heroes, this army might not have the depth that most competitive armies do, but you do get access to most of the common wargear options in the game (making your units fairly flexible, despite having only a few options). But this begs the question: what can you do to make this list a balanced list? Let's take a look at what is rapidly becoming my favorite army of Men from the Armies of the Hobbit book!


The Garrison of Dale: How Important is Your Army Bonus (and What's Coming Our Way)?
At the time of this writing, the models for Brand, Bard II, and the Knights of Dale were announced (and their working rules available), but with a Legion including them and the Erebor Dwarves imminent, who knows how the new profiles will be run. For our purposes today, we'll be viewing the Hobbit era Dale list and we'll come back and view these new profiles (probably in the context of whatever comes from War in the North) at a later date.

With three profiles to view, you'd expect this army to struggle at almost every points level. And yet, it doesn't. Why? Because the models that this army has, the equipment options available to these models, and the ally options this army has, give them a way to play that makes the army work at any points level.

The big question, though, is how important your army bonus is. On its face, if you compare the Garrison of Dale to Numenor (who is also profile-restricted), you have very similar profiles. Warriors of Numenor are F4/4+ (as are Warriors of Dale), S4 (+1S over Warriors of Dale), D4-5 depending on whether you have a shield or not (same as Warriors of Dale), and C4 with their army bonus (+1 over Warriors of Dale, same Courage base) for +1 point/model. This means that if you're considering allying the Garrison of Dale with Rivendell, you get either +1S or +1C for free by allying with Numenor instead of Dale.

Thursday, September 9, 2021

Fall of the Necromancer: What I Want To See In The Legendary Legions

Good morning gamers,

Less than a month ago, we got a preview from Games Workshop about the next supplement coming to the Middle-Earth Strategy Battle Game: the Fall of the Necromancer. Unlike other supplements, there are no new models being released with this supplement - instead, the game designers have developed a scenery kit for Dol Guldur and are bringing back older sculpts back to the range (including the much-sought-after White Council blister which has the very-rare Galadriel, Lady of Light sculpt - why did I buy the old Lady of Light sculpt when it was MTO?!?!?!?!). 

Photo Credit: Warhammer Community
Another supplement I didn't know I wanted . . .

They also announced that alongside the 13 narrative scenarios (an upgrade over the 7 scenarios from the original Fall of the Necromancer sourcebook released in the early 2000s) there would be four Legendary Legions in this book with a bit of a spoiler about what they are. Like I did with Quest of the Ringbearer, let's dig in today and make our predictions for the next supplement!

Monday, September 6, 2021

The Bare Necessities, Part XXXVIII: The Misty Mountains

Good morning gamers,

Today we tackle an army that started off as its own army, then got melded into the Wanderers in the Wild during the warbands era, then got broken out into its own army again in the new edition (and is expanded in the Armies of the Hobbit book with Radagast's Alliance). While you might on first glance think that this army is unnecessary with the advent of Radagast's Alliance (I certainly did), the cool thing about this army is that it is Convenient Allies with almost everyone in the game (and Historical allies with some of the best all-hero armies in the game). While I think their army bonus isn't necessary to have (lots of competitive players agree), this army can provided much needed mobility to lots of armies (or firepower to a spam army). Let's dig in and see what's provided in this army (especially over Radagast's Alliance).

Photo Credit: Tumblr

The Misty Mountains: Built To Ally
Let's start by talking about Radagast's Alliance: with only the Misty Mountains as Historical Allies (which you'd only do to take Gwaihir as a Hero of Legend instead of a Hero of Valor), you're looking at pretty much all of the Armies of the Hobbit as your available Convenient Allies (and select others from the Armies of the Lord of the Rings): 
  • You have all three of the factions of Men from the Armies of the Hobbit (the Army of Lake-town, the Survivors of Lake-town, and the Garrison of Dale);
  • You also have two of the conventional Dwarf factions (the Iron Hills and Erebor Reclaimed - but NOT the Army of Thror . . . which is weird because you're convenient allies with the Garrison of Dale);
  • Like everyone, you have all three of the Elven factions (Lothlorien, Rivendell, and the Halls of Thranduil) and Fangorn; and
  • You have three all-hero armies (Thorin's Company, the Rangers, and the White Council). 
With the exception of the Misty Mountains, the Elven factions, and the Rangers, everyone from the Armies of the Lord of the Rings book are Impossible Allies with Radagast's Alliance

By contrast, the Misty Mountains are Convenient Allies with every faction except the Fellowship, Radagast's Alliance, and Thorin's Company (which are Historical Allies). This means that you only need to decide if your army bonus is worth keeping or whether you can live without it - no other considerations need be made. Some armies (like the Fiefdoms and the Army of Thror) play very differently without their army bonuses - and while they probably CAN live without them, you generally don't want to give them up (both have great historical allies they can take). Other armies (like Numenor or Minas Tirith) can live without their army bonuses - especially if you're allying in high-Courage, high-Fight/Strength models who can do most of your fighting for you (even trapping people by charging the back rank while you press with your grunt infantry).

In today's list, we'll be building a balanced list with a Convenient alliance (the only way we can get 30+ models and at least one actual banner). While there were lots of great ideas I had for this army (some will be included in this article, others will appear in future articles), I wanted the army we showcased today to have at least one Great Eagle. Many armies can benefit from "just adding Gwaihir" - but I feel like that alliance doesn't showcase the Misty Mountains well. So instead, I wanted an army that allowed me to get several Eagles, had enough staying power to hold out for the Eagles to do their damage, AND could get an actual banner (and some fast troops). In my mind, there was one clear choice - not a thematic choice, but a solid choice none the less. So here we go - darn theme and full-steam-ahead!

Thursday, September 2, 2021

Unexpected Military Formations: Epic Movie Moments, Part III

Good morning gamers,

We're back with our third installment of the "epic movie moments" that no one in their right minds would try to run in MESBG! We've looked recently at the Uruk-Hai receiving a charge from Aragorn and some Galadhrim and how you can set up your Rivendell battleline to do the "windmill thing" to attack everyone with two-handed weapons and no supports. Today, we turn to a moment that is really stunning to watch but EVERYONE was thinking, "That's a really dumb move" - yes, we're looking at the Elves jumping over the Iron Hills line from the Battle of Five Armies!

Movie Moment #3: "The Elven Jumping Sequence"

Did anyone else almost cry when you saw the Dwarf shieldwall preparing to meet the Gundabad Orc charge during the Battle of Five Armies and the Elves go VAULTING over the line, landing on top of the Orcs and hacking through them? Sure, this wasn't a sound tactical decision, but it was AMAZING, right? Well, of all the things you can't do in MESBG, hopping on the heads of friendly models is not one of them (though I could see this being a rule in a scenario for the Battle of Five Armies sourcebook, whenever that's released). Somehow I doubt it will ever become part of a Legendary Legion, but how would one attempt to capture this event in the game?


Weeeeeeeee . . .