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The New Age Is Begun: the Survivors of Lake-town Army List

Good morning gamers, We're kicking off the last month of the year for digging through the army lists in the game and we'll be buildi...

Monday, November 28, 2022

Gondor At War Inspired Lists: The Men of the West LL Revisited

Good morning gamers,

This is our last post in the how-to-use-your-scenario-focused-units-in-Matched-Play series for Gondor at War - and the last of our army reviews for the year (we have something very special planned for December, but more on that next time). So far in this series, I've avoided covering Legendary Legions - even though I could have cobbled together pseudo-competitive lists for the Return of the King, the Riders of Theoden, and the Army of Gothmog quite easily. Today, that all changes - because we're going to look at a Legion that is uniformly dismissed across the community and commonly held to be one of the worst Legions ever made: yes, it's my boys - the Men of the West (you didn't REALLY think I'd talk about Gondor at War without mentioning these guys, right?)!

With this being our last post in this series, I thought it fitting to cover a Legion that shows up at the end of the films and books. The list has the models you'd expect from both the books and the films in scenario play - mostly because you're allowed to play the Black Gate mission as either one game based on the "movies" (mostly) or two games based on the books. Here are the models we have:
  • Aragorn, King Elessar
  • Legolas Greenleaf with armor
  • Gimli, Son of Gloin
  • Gandalf the White
  • Eomer, Marshal of the Riddermark
  • Meriadoc, Knight of the Mark
  • Peregrin Took, Guard of the Citadel
  • Elladan & Elrohir
  • Prince Imrahil of Dol Amroth
  • Captain of Dol Amroth
  • Captain of Rohan with shield
  • 13 Knights of Dol Amroth (12 vanilla, 1 with banner)
  • 37 Warriors of Minas Tirith (12 shields, 12 spears and shields, 12 bows, 1 banner)
  • 25 Warriors of Rohan (8 shields, 8 throwing spears and shields, 8 bows, 1 banner)
This is (actually) the most models we've had to date - which is pretty crazy, when you think about it. In theory, this list has it all when it comes to heroes - it has one of the best casters in the game (Gandalf the White), arguably the best archer in the game (Legolas Greenleaf), one of the best slayers in the game (Aragorn, King Elessar), and an assorted cast of some of the best F5-6 slaying heroes in the game for 100-140pts (Gimli, Eomer, Imrahil, and Elladan/Elrohir) - but since none of these guys can be mounted (and five of these guys can't lead troops), this list is often looked down upon because "you should just ally." Tack onto that the lackluster warrior profiles and it's pretty easy to see why people wouldn't be excited about this Legion.

While I've gone in depth before on why the cost-savings that you get in this Legion can make it playable, the world still seems against these guys - and my recent experience running them against two Aragorn lists at our TMAT GT of 2022 demonstrated to me why most people think this: if you get a tough matchup or your killing heroes are divas, you'll probably lose.

Photo Credit: Gondor at War

So, in this post, we're going to do something different: we're going to look at how to use this list at LOWER points levels (where your points are more limited, but your success rate seems to increase because the counters to your army are more limited too). Let's take a look at two 600-point lists instead of the usual 700-point lists (technically three lists - yeah, I really like these guys) to get an idea of how to bring the pain with this Legion, all while living within the constraints of the Gondor At War scenario participants!

Thursday, November 24, 2022

Quest of the Ringbearer: Model Collection Update, Part VII

Good morning gamers - and happy Thanksgiving for those of you in the States!

We're back in our discussion of what models I need for Quest of the Ringbearer (Fantasy Fellowships especially) and before we dive into the Gondor at War missions, I have an update from Part IV. Back in April, we visited Frodo/Sam's journey through Emyn Muil to Cirith Ungol and at the time, I had three Haradrim painted up (showing off two of the four color schemes I intend to use for my Haradrim in the Ambush in Ithilien scenario). Today, the update shows off the 12 melee guys, which includes five converted archers into dagger-wielding guys (in the scenario, they'll have spears):

Clan Fire - also, Haradrim are described as having "crimson blades" and "crimson armor" in the Return of the King, so a fitting start, I think . . .

These were fun models to paint - lots of flowing cloth everywhere and represent the "fire" clan. Their brothers from "air" clan got a painting update (as I didn't like how strong gold was as a primary color and chose to make it an accent color only, like Fire clan):

I also got a Fell Beast, which was fun to paint and I've been thrilled to test him out on the tabletop (with some really mixed results - oh, and he's actually going to show up in next week's formations article):

The Witch-King gets the side shot - playing around again with flame effects . . .

Front shot with the generic Ringwraith - there's a 2mm x 1mm magnet on the bottoms of each wraith and on the saddle, pretty pleased with how strong those mini magnets are!

Okay, that's all the updates for now, let's dig into Gondor at War!

Monday, November 21, 2022

Gondor At War Inspired Lists: The Dead of Dunharrow Revisited

Good morning gamers,

Today we're digging into one of the easiest factions to start collecting: the Dead of Dunharrow. An incredibly popular faction for those who started playing the game when the Pelennor Fields box set was released (with Gondor at War providing a new King of the Dead sculpt/a new hero profile in Heralds of the Dead) and a cool Legendary Legion that allows Aragorn to join the Army of the Dead and get Anduril/a 6" banner rule for free, the Dead of Dunharrow are an oddity for the Forces of Good: a low-Fight, Terror-heavy list that absolutely shreds any army to pieces if they can just win fights. Oh, and they don't have any shooting or power heroes of their own - they're an expensive spam team.

When I was preparing for this series, I originally had in mind to actually review the Return of the King LL (Rythbyrt did it for me in our Stuff of Legends series because I don't like it - and I omitted covering it in the main part of our Bare Necessities series by going with an Elessar-led Minas Tirith contingent allied with some Dead of Dunharrow). I don't like the Legion and I was clawing for ANYTHING that would remotely compete with it for this article.

And then, like a gift from the skies, Sharbie on his Against All Odds blog released not one article but TWO articles on using the Dead of Dunharrow as a pure list at recent tournaments in Australia - and I immediately went to see if I could do it for a Gondor at War piece. As it turns out, we actually have over 700pts of models from Gondor at War to work with, so I thought, "Scrap the Legion - we're going pure!" Here are the models we can pick from:
  • The King of the Dead
  • 2 Heralds of the Dead
  • 20 Warriors of the Dead
  • 14 Warriors of the Dead with shields*
  • 6 Warriors of the Dead with spears*
  • 6 Riders of the Dead
*As we noted in our what-you-need-to-collect post, you can choose to:
  • Have 20 infantry the way you like them and ignore their shields and spears for the scenarios;
  • Have 26 Warriors of the Dead - 20 with nothing that can have up to 14 Warriors of the Dead with blue-tacked shields and 6 spearmen; or
  • Have 40 Warriors of the Dead - 20 vanilla, 14 with shields, and 6 with spears.
We, as it happens, will be doing a modified version of the third option today. :-)

Sharbie's work on his blog is incredible - check it out if you haven't already (though he's not an exclusive MESBG content guy - though I will say his reviews of 40K are also quite interesting, even though most of it goes over my head due to not really knowing how the gaming system works, #Uninitiated). To summarize his experience with pure Dunharrow, here's what we want:
  • Get into 1-on-1 combats as much as you can (to make it unlikely that you'll be wounded and mitigate whatever liability F3 provides);
  • Get around the enemy flanks (keeping a two-rank shieldwall works sometimes, but usually isn't as good as wrapping);
  • Avoid getting stuck against big heroes and focus on killing grunts;
  • Fight in the open (so you can bring your numbers to bear/wrap the enemy); and
  • Don't bother with Heralds (you want the numbers and you don't need the heroic actions/Resistant to Magic).
With this in mind, let's dig into the list!

Thursday, November 17, 2022

Minas Tirith Me Up: Osgiliath/Minas Tirith Terrain, Part IV

Good morning gamers,

Today brings us to Part IV in our series on building Minas Tirith/Osgiliath terrain and today, we're turning to the walls and plinths and doing the monotonous job of detail work . . . ugh. Easily the least fun part of any terrain task is adding rote detail to things - not adding cracks, impressions, colored washes to simulate filth and such, but the drawing of brickwork lines, the indentation of certain bricks to add character, that sort of thing. Yes, it's important to the end result of the build, but it sure . . . is . . . boring.

So today, we're going to do all that dull stuff, but to keep our sanity, we're also going to do other things - namely adding our water features to two of our panels, spraying the board so it isn't pink/black, and prepare the board for use in Osgiliath missions! Let's get into it!

Photo Credit: Sott.net

Detailing The Outer Wall 

If you've seen Lachie's videos on YouTube for the Minas Tirith project, you know what this entails: running an aluminum foil ball around the faces of the wall to add texture, followed up by depressing certain stones with something solid (I've chosen the box for my utility knife blades, like Lachie does), adding some cracks to some of the stonework, and noting where I'm going to add green bits for moss growth. I then slathered these guys in a mix of Mod Podge and black paint so they'd be protected from the spraying that's coming:


I need to paint a few bricks here and there green, black, or grey (specifically choosing sections that were thinly mod-podged) and then spray a gentle white primer coat over it, but I plan to do that after I have the crenellations done. Once they're sprayed and have been washed in black, I think they're going to be great, but I don't want to start washing until I have the gatehouse done too.

Monday, November 14, 2022

Gondor At War Inspired Lists: The Corsairs of Umbar Revisited

Good morning gamers,

We're almost done with this mini-series on how to take your Gondor at War collection and use it in Matched Play and today we look at one of the nastiest, shooty-est armies that Evil has to offer: the Corsairs of Umbar. A mix of light-defense horde models, high-defense shooting models, and throwing weapons on nearly every model (and Backstabbers - don't forget those Backstabbers if you keep your army bonus), this army can be a pain to deal with whether you're running a spam horde or a smaller, elite force. But while Corsair players have access to nearly all the models they'd usually want in their army, the limits on force construction imposed by Gondor at War's two missions that feature Corsairs leaves us with some interesting choices. Here are the models we can take:
  • Dalamyr, Fleet Master of Umbar
  • Delgamar, Gatemaster of Umbar
  • 2 Corsair Captains with no additional gear
  • 2 Corsair Bo'suns with no additional gear
  • 12 Corsairs of Umbar with shields
  • 12 Corsairs of Umbar with spears
  • 12 Corsairs of Umbar with bows
  • 12 Corsair Arbalesters
  • 12 Corsair Reavers
That's a whopping 66 models - though bow limit makes it a still-impressive 61 models. What you're missing from a normal Corsair list is a) Hasharins as pinch-hitter heroes (though as I noted in the what-you-need-for-Gondor-at-War post, you could take the two Hasharins you get with Dalamyr and convert them up into Delgamar and Raza pretty easily if you want to save some money), b) Black Numenoreans for high-Defense Terror models, c) the Knight of Umbar (if you like the guy - I don't), and d) Black Numenorean Marshals (if you like these guys - I do).

We're also TECHNICALLY missing any gear options on the Captains and Bo'suns as listed above, but quite frankly, I'm not going to worry about that. Bo'suns probably don't NEED extra gear if they intend to stand around as banners, but having a spear for 1pt is always a good thing - and having a crossbow on either a Captain or a Bo'sun for 5pts is a really good deal. So . . . I'm going to ignore this constraint as we delve into the list - our first pure list of this series!