Good morning gamers,
This is the second Rohan list from the War of the Rohirrim film and it feels a lot more constrained than the Army of Edoras list that we looked at last week. The heroes are fewer, the warriors are basically the same, and you have a powerhouse hero who can't lead troops . . . why run this list, you might be asking?
Well, the answer is pretty simple: this list is good at the fundamentals of the game. Let's look at the units we have and the rules they get to see what we can do with them.
The Defenders of the Hornburg: Changes for 2025
Profile Selection
Our bench is pretty thin, not gonna lie. We have a different version of Hera in this list - she's better into heroes but also less mobile. We have Olwyn and Lief from last time and with fewer F5+ heroes in the list, you might be taking both of them. You have Captains of Rohan (great mounted heroes or on foot in your battle line), but not King's Huntsmen (which is fine).
And you have Santa Helm. This guy only has 6" movement, which makes both Captains (for Heroic March) and Lief (for +2" of movement once per game and a free Heroic Combat on a turn in which he was charged once per game) must-haves for me. He's got great stats, Mighty Blow, and Dominant (4), which makes him a hero/monster hunter, but a vulnerable one with only 3 Wounds/1 Fate and D5 with light armor. He's very expensive but also very fun to use.
On the warrior front, we have Warriors of Rohan and Riders of Rohan - and that's it. F3 everywhere and maybe some F4 on the charge - that's it. Can we make this list work? Well, let's look at our warriors and see what we can do.
Army List Bonuses
The go-to rule for this list is that all of your infantry models gain Dominant (2). There will be times when this doesn't matter - but in a LOT of scenarios, Dominant is useful. when EVERYONE counts as two models AND you can field a lot of them, you're in a really, REALLY solid spot. I like this rule - the others are fine but won't greatly shake your games. Your infantry warrior models must reroll To Wound rolls of a natural 1 when making Strikes . . . which has shifted the result of a duel for me in times past, but it's never carried a game for me. Additionally, if Helm is in your list and kills an enemy hero/monster, then all enemy models within 3" of Helm have to pass a courage tests or make a full move away from Helm . . . which is kind of like a Nazgul shriek and may not do anything. Still, Helm wants to be killing those kinds of things, so it could be fun and you very well might forget to use it. :)
This is it - and I gotta be honest, the Dominant (2) rule is the only attraction here (and other army lists have that). So . . . is this list DOA? I don't think so - there's good stuff here when you look at the profiles . . .

