Good morning gamers,
At this point, we’ve seen many different factions analyzed
for how you can build the list to best maximize the different ways you can
score points in MESBG matched play games. Today, we look at a faction I’ve just
started to use (but have played against a lot): the Dead of Dunharrow.
As I
mentioned at the close of our last post, the Dead of Dunharrow have a lot of
people looking at them now – not only are they one of a handful of Forces of
Good armies that can have army-wide Terror, but with the King of the Dead
getting Harbinger of Evil so long as you keep the army bonus (or run the
Legendary Legion) and with Heralds of the Dead giving out Resistant to Magic to a group of people nearby, a
Dead of Dunharrow army can be really, REALLY hard to take down by a mass-spam of warriors approach (true to the
movies). That said, there are several different ways that Dunharrow can be
played – and today, we’ll be looking at one of them in particular (though we’ll
address the other two at the end).
Dunharrow: Pure Force or Legendary Legion or Allies?
There are three different ways you can run a Dunharrow list
(thanks in large part to Gondor at War): you can run them a) as a pure “vanilla” Dead of
Dunharrow list, b) with the “Return of the King” Legendary Legion, or c) as an
allied force of the Dead of Dunharrow and some faction that includes Aragorn
(historical allies that fit this bill would be the Rangers or Minas Tirith - and you want historical alliances to keep your army bonus).
Let’s look at each and see what they give us:
- A pure Dunharrow list has four kinds of models you can include: the King of the Dead, Heralds of the Dead (you want 1-2 of these), Riders of the Dead (you want a few of these), and Warriors of the Dead (you want as many of these as you can after getting the other models). This list will be limited on Might (just 1 Might on the King of the Dead), but the Heralds can provide Will to the King of the Dead that can be used to call Heroic Actions (Move/March, Shoot, Combat/Strike). The King of the Dead and Heralds of the Dead are inextricably tied together, but are very, VERY powerful as a team.
- The Return of the King Legendary Legion adds Aragorn - Strider, Legolas, and Gimli to the Dunharrow list and gives Aragorn some nice buffs (Anduril for free, 6” banner for friendly Spirit models). In addition, the three Hunters can also lead warriors like normal heroes, but you’ll be fielding far fewer numbers than the vanilla Dunharrow list we viewed above because of the expense of these heroes (Aragorn is required, Legolas is often preferred, Gimli receives the short straw most of the time).
- An alliance with the Rangers/Minas Tirith and Dunharrow (taking Aragorn - Strider with the Rangers or King Aragorn - Elessar with Minas Tirith) might be able to address the numbers problem, but they’ll bring an important benefit to your army: they can bring cheaper heroes that have Might points. The Rangers are a nice thematic choice, but with Rangers of the North/Dunedain costing more than Warriors of the Dead, you’re still looking at suffering a lot in the numbers department (though you’ll be gaining warriors) – see my write-up on them back when the new rules came out for more info. With Minas Tirith, you’ll have access to warriors that are half the cost of the Warriors of the Dead, so you can boost your numbers more than the Legendary Legion can (despite having a more expensive Aragorn option).