Hey Reader!
Hope this post finds you all well! This past weekend we held the TMAT Grand Tournament 2015, which was a ton of fun - major thanks to Zorro for being the tournament director for the tournament. Much fun was had, :) As I sit on the front porch thinking about the tournament (and without giving anything away), I wanted to provide some final thoughts on Shire armies (at least for now; I'm putting that army away for a bit, as I will explain a little later in the post). So if you will indulge me, feel free to pull up a chair, find a comfortable position, and I'll give you some time to light your pipe as I recap a bit about my army for the GT.
The army represents the "little folk" of Eriador coming together to defend what they love from the "big folk" who would oppress them. The army is composed of 299 pts of hobbits (well, in addition to three dogs and a horse, but yes - hobbits) and 304 pts of dwarves to add a bit of durability to the army. Now for those of you who follow the blog you know that I usually run Aragorn fully decked out (Anduril, bow, armor - everything except the elven cloak) in this army, alongside a couple Dunedain for some additional suppressing fire in archery and a spread of Might Points in close combat. For this tournament I opted to scratch Aragorn and the Dunedain, switch over to a Warbands scheme (instead of an LOME Shire build), and instead go for a larger model count and a number of S3 D7 warriors just to help hold the lines against the armies that I'd face.