Good morning gamers,
Today we continue our series of revisiting old posts and
updating them for the new rules set. A while back, we did a three-part series
on using/fighting spell-casters and we classified some of them as “Combat Mages” (or basically, people who fight really well and ALSO have magic). In
that post, we also lumped in Auxiliary mages who do a few niche things to help
your army and since there wasn’t that much to say about either of them, we
lumped them into the same post. Today, we’ll be talking about the first group
only (Combat Mages), though the list will be a little longer (four entries
instead of two). We’ll be covering Auxiliary Mages/Ringwraiths/unlimited Will
casters in the next few posts of this series. For our purposes, we’re following
this taxonomy for casters:
- Multi-Purpose Will Mages: Anyone with the Will of Evil rule (or a similar rule) and has spells (who uses Will to cast magic AND fight AND stay alive…and possibly other things);
- Unlimited Mages: Anyone who gets "free Will," has spells that can be cast, and does not fall in the previous category;
- Combat Mages: Anyone with 2+ Attacks, has spells that can be cast, and does not fall in either of the previous two categories;
- Auxiliary Mages: Catch-all for everyone else, usually limited casting with some kind of immediate/lasting benefit to the army.