Good morning gamers,
This is my last post for now in the First Impressions series and today we're finishing sort of where we began: with the Free Peoples. While we've already looked at the members of the Fellowship, their associates in Bree, the Ents, and the Hobbits of the Shire, our focus today is largely on the White Council - three of the strongest wizards that the Forces of Good have access to and one fairly erratic Dwarf (who is surprisingly reliable in the new edition).
I'd like to begin this discussion with a brief review of the previous edition and the role these characters played in shaping the meta and many of the rules changes we saw in the semiannual rules updates. When the MESBG revamp happened in 2018, it didn't take long for a lot of people to find out ways you could abuse the alliance matrix to include characters like Cirdan, Arwen, and Shades in your lists - and the inclusion of these characters in basically everything not only added the list building restriction that you needed a Hero of Valour/Legend to ally conveniently/impossibly, but some heroes underwent heroic tier changes (like Cirdan/Arwen becoming Minor heroes, but also Haldir/Dwarf Kings/other Kings becoming Heroes of Valour to make most thematic list building dilemmas work).
While this initial wave of changes didn't involve the members of the White Council, it was the limitation of Cirdan from the "easy alliance" choice that made many competitive players look to Galadriel, Lady of Light as the new default - a Hero of Valour who could ally with just about anyone conveniently and brought good anti-archery, good anti-magic, and a decent combat buff to your army. I mean, with very few exceptions, a strong competitive list began with Galadriel (and Rythbyrt even won one of our GTs with Galadriel+).
As a result, Galadriel herself got reduced to a Hero of Fortitude so you'd have to bring her with another big hero (which you could certainly do, but it came at the cost of using other big heroes - like Gwaihir - or dumping a budget hero and 10+ warriors from your list). At about the time that Lady of Light players were driven to sadness, the Vanquishers of the Necromancer Legendary Legion dropped and players figured out that they could cast Nature's Wrath/Wrath of Bruinen on their own fights while engaged in combat to knock EVERY enemy model prone and never take damage. The heroes who didn't have access to these spells could also rely on things like Sorcerous Blast to knock people into the right fights and knock all THOSE people prone, preventing anyone from being able to do reliable damage in melee unless they had very strong magical resistances on EVERY model in their army (which basically no one else had). Oh, and the list was very strong against magic and archery because Galadriel was in it.
This Legion got nerfed in various ways, not the least of which was the requirement to have 470pts of heroes in it (Saruman, Galadriel, and Gandalf), which meant you probably weren't running it below 650 because you wanted Elrond in the list (unless you were crazy like me - I was fine at 500 with those three characters), but also the heroes were prevented from casting their knock-Prone spells while engaged in combat. This made the Legion still show up in some events, but it was certainly never as strong as it was when it was released.
So with all this as background, let's look and see what's become of some of the characters who have shaped the meta at various times and see if they're still as good as they were or if they've fallen a bit by the wayside.