Hey Reader!
We're back, looking at more legendary legions, and today we're looking at Buhrdur's Horde from the Rise of Angmar supplement. This is one of those flavorful "creature legions" from the Rise of Angmar book, and while Tiberius did a great job of looking at the wolves/wargs list, today we're looking at the trolls/wargs version, led by none other but the big man himself (and my personal favorite leader for Angmar): Buhrdur!
Part 1: What Do You Need?
The Legion requires you to take Buhrdur, Troll Chieftain, which is 110pts. This is not a bad tax: it's right about what you'd expect from a legendary legion, and for most points levels you can use the legion with some level of effectiveness.
Of course, if you want to maximize the effectiveness of Buhrdur, you should also take at least one Hill Troll, as that gives him the reroll of a dueling dice as long as he's only fighting infantry (and no monsters), so your effective tax is 185pts. But truth be told, that's pretty low for a legendary legion, especially since you're getting two F6 monsters out of the deal.
Part 2: What Do You Get?
Legion Bonuses
Buhrdur's Horde has three special rules, and they're all really good (if a bit situational at times). The first is Masters of Terrain, I love because it's simple and all-inclusive: "Friendly models gain the Woodland Creature and Mountain Dweller special rules."
This is awesome for two reasons. First, they remembered that Mountain Dweller is a thing! That makes it easier to run through rocky terrain, so it's more all-encompassing of difficult terrain than just Woodland Creature, but also because it allows you to reroll failed Jump, Leap, and Climb tests, and while those may not come up very often, you'd be surprised how many low stone walls, edges of ruins, and fallen trees are on boards. It's always nice when you get a chance at a reroll to get your guys where they need to be, and I love that this legion's theme of exceptional bushcraft is so easily woven in.

