Hey Reader!
As we prepare for October's THRO tournament (woot!), I'll be releasing a number of tactical posts alongside the battle reports I usually produce, talking about different elements of the Isengard lists that I'm tinkering with for my force for THRO. In today's post, we'll be touching on ballista crews, and some of the thought into why you'd take them, what they are designed to do (as well as what they are not designed to do), and how to get the most out of them in your games.
Over the past few months I've heard a number of players complain (and rightly so) that ballistas don't really work because gamers in our gaming group put down a boat-load of terrain, making the range, line of sight, etc. substantially worse than the stats in the book. I'll note upfront that I disagree with a reduction of their effectiveness (though I grant the point on how this limits line of sight), and in my next few battle reports I'll be playing urban games just to prove this point, :) It definitely limits range, but as you'll notice in Section II below, limitations from terrain can be used to our advantage, and we actually embrace this. But we are getting ahead of ourselves, :) To begin, let's start at the beginning: why would you ever take a ballista crew.
As we prepare for October's THRO tournament (woot!), I'll be releasing a number of tactical posts alongside the battle reports I usually produce, talking about different elements of the Isengard lists that I'm tinkering with for my force for THRO. In today's post, we'll be touching on ballista crews, and some of the thought into why you'd take them, what they are designed to do (as well as what they are not designed to do), and how to get the most out of them in your games.
Over the past few months I've heard a number of players complain (and rightly so) that ballistas don't really work because gamers in our gaming group put down a boat-load of terrain, making the range, line of sight, etc. substantially worse than the stats in the book. I'll note upfront that I disagree with a reduction of their effectiveness (though I grant the point on how this limits line of sight), and in my next few battle reports I'll be playing urban games just to prove this point, :) It definitely limits range, but as you'll notice in Section II below, limitations from terrain can be used to our advantage, and we actually embrace this. But we are getting ahead of ourselves, :) To begin, let's start at the beginning: why would you ever take a ballista crew.
