And after a VERY long hiatus, we're back! When I left off in the underground discussion last time, we talked about some of the units that the Goblin army has and this time, we're going to talk about the heroes - and while we're doing that, we're going to look at some terrain updates since then. There are many, MANY heroes in the Moria & Angmar sourcebook for the Moria list. I'm only going to talk about heroes that I own by highlighting how to use supporting heroes and combat heroes.
Support Heroes
Durburz, Goblin King of Moria:
Using him in tandem with the Cave Troll, however, can be a powerful team. A Heroic Combat by Durburz while he is in the same fight as the Cave Troll can all but guarantee that the two villains win their fight and ensure that the foe is killed after the fight. After this, Durburz can slink away behind the battle lines while the Troll romps on into the foe's army. With the new Monstrous Attacks rules from the Hobbit SBG rulebook (see the "House Rules" tab for what Hobbit SBG rules have been added to the LOTR SBG canon), performing a Heroic Combat is not as necessary for the Cave Troll, but this maneuver still ensures that "Suicide Bob" dies, instead of being simply by-passed. In the above case, the Cave Troll could choose to wound the Khazad Guard against his Strength value instead of his Defense value, which would result in wounding on 3s instead of on 5s, all but guaranteeing that the Khazad Guard dies. Both the Troll and Durburz can then rush Balin and give him a good run for his money.
Groblog, King of the Deep:
Moria Goblin Shaman:
Wild Warg Chieftain:
Support Heroes
Durburz, Goblin King of Moria:
Using him in tandem with the Cave Troll, however, can be a powerful team. A Heroic Combat by Durburz while he is in the same fight as the Cave Troll can all but guarantee that the two villains win their fight and ensure that the foe is killed after the fight. After this, Durburz can slink away behind the battle lines while the Troll romps on into the foe's army. With the new Monstrous Attacks rules from the Hobbit SBG rulebook (see the "House Rules" tab for what Hobbit SBG rules have been added to the LOTR SBG canon), performing a Heroic Combat is not as necessary for the Cave Troll, but this maneuver still ensures that "Suicide Bob" dies, instead of being simply by-passed. In the above case, the Cave Troll could choose to wound the Khazad Guard against his Strength value instead of his Defense value, which would result in wounding on 3s instead of on 5s, all but guaranteeing that the Khazad Guard dies. Both the Troll and Durburz can then rush Balin and give him a good run for his money.
Groblog, King of the Deep:
Groblog is another Goblin king (just not from Moria). While Durburz can cast a 12" Stand Fast, Groblog helps Goblin shamans by improving their Fury save roll to a 5+ instead of a 6+ as long as he is alive (more on that later). Groblog was first tested here at TMAT at The Hunter's Red October 2012 and let's just say that as soon as I saw him in action, I began a conversion effort. I have since found that while he does slightly raise the resiliency of an army, his greatest benefit is his 3 Might points. Goblins are woefully short on Might, which means that Heroic Combats in tandem with Cave Trolls, calling Heroic Moves, or even winning fights is really tough. Groblog's Might store (and Durburz' too) is a welcome boon for any Goblin player in order to accomplish these tasks. Keep in mind that the greatest hindrance of Groblog is that like Durburz, he won't be killing many people - you have him in your army for the Fury saves, so count how many saves are made on a 5 during the course of the game to see if he's worth it. |
Wild Warg Chieftain:
Nice write-up on the gobbies (and an awesome Star Wars reference, so extra points, :) ). I've seriously considered dabbling with Moria (though I won't end up buying any models, as we've got plenty of hardware in the gaming group as it is), because I like the varied selection of heroes that they offer. I'd also be very interested in seeing more of the creature-based side of the list more (as I'm curious how the shamans that increase spider venom work in combat).
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