Hello gamers,
And Then This Happened...
To close out our update on Moria, I was stalking eBay one day and made an offer on a model...and won...and then he arrived... and I built him... and he looks like this:
At long last, I have a Balrog. I'll be talking strategy with him in a future post in our Shooting series, but from a painting perspective, the model is extraordinary and was a joy to paint. There are several painting tutorials on YouTube and I followed the method of painting and dry brushing layers upon layers of lighter colors. After I finished painting him, I looked at the painting tutorial in my Fellowship of the Ring journey book and it turns out that I used the same method recommended there...cool. :) He turned out I think.
While I struggled to enjoy playing Moria for a long time, the Balrog has changed everything - he's really fun to use and also changes the way your opponent plays (which you need to do with an army that has warriors as bad as Moria's). Since Moria was technically the first conventional army I played, it's nice to be excited to use them for a change. A detailed post on the Balrog will be coming soon (maybe even a battle report if I can find an opponent willing to test their metal against a fell demon) - stay tuned!
When I got started in the Middle-Earth Strategy Battle Game
in September 2010 (LOTR SBG back then), I bought the core game: The Mines of
Moria. My first tradiditonal army (read, wasn’t composed entirely of heroes)
was, therefore, Moria. Within a month of getting the core game, I picked up
Durburz on eBay and converted one of my archers into a Moria Goblin Shaman.
With 22 Goblin Warriors (lost one and never found it again), 2 Goblin heroes,
and 1 Cave Troll, I had a very impressive 25 models in a 300 point force … or
so I thought. At 300 points, it’s hard to get anything in your army, but the
hardest thing for most armies to get are numbers. As my collection grew
(Lothlorien, Khazad-Dum, and Isengard by the end of that year – and many more
armies since), Moria has in many ways fallen on the wayside. This is true for a
number of reasons:
- They don’t have good magic casters and I love magic casters;
- They don't have good archery and I love archery;
- They don't have any decently priced powerful heroes and I love decently priced powerful heroes;
- Cave trolls and other monsters don't resist magic well and I love magic casters;
- Their basic troops get crushed by high-strength archery and I love archery;
- They get lots of troops UNLESS they get powerful monsters, which means they don’t spam as well as some other civs that can field powerful heroes (and I love powerful heroes).
That’s a lot of reasons (really three reasons used twice
each). So, today we try to rectify it by giving these Greenskins some love and
helping them look a little better on the table (with the ultimate goal of
making me want to run them more). This post will primarily focus on what you
can do with Goblin bowmen models and in particular highlight how you can
convert them into heroes.
Conversions: Why Bowmen?
Conversions: Why Bowmen?
At this point, I’ve converted 6 Goblin Warriors with Orc
bows into different heroes. This is in part because a) the heroes are out of
production, b) I have Goblin bowmen lying around and nothing to do with them,
and c) because the Goblin archer poses are actually quite versatile (especially
when compared to the shield and spear variants). I
wrote an article years ago about why Goblin bowmen are the worst archers in
the game, and despite years passing by with new models and new rules, the maxim
still holds true: Goblin archers are the worst (and while they’re now tied for
cheapest with Hobbit Archers, the Hobbit Archer is WAY better). I do plan to
revisit some posts I did on shooting back in the day since shooting underwent
some changes, but that will come in a few weeks. Since Goblin archers
so bad (and since the shield/spear warriors have good utility elsewhere), the
choice for conversions is made even easier – use these guys (btw, I'll omit this on all the conversions below, but I hacked off the quivers - just saying). So without further
ado, here we go!
Groblog
here.
here.
Shamans
Moria Goblin Drummers
I’ve resisted getting these guys for a LONG time. Back in
the old days, these guys cost 100 points – and for two D4 warriors beating on a
drum (that’s very hard to wound, by the way), it just seemed incredibly risky
to spend THAT many points on something that, with a little keen-eyed archery,
could be neutralized very quickly. Functionally, we’ve seen the drum here at
TMAT do very well for resident Moria expert Tavros, but I always shied away
from it. With banners being a good thing nowadays, making a drum makes a lot
more sense (not to mention, it’s 25 points cheaper than it used to be). Like
the Captains/Shamans discussed above, I was definitely NOT going to pay $40 for
the drum/captain/shaman – I was going to take the models I already have and use
those.
The drum itself is made from a polystyrene chunk.
Thanks to some very careful etching, I got something that looked like skin
pulled over the top with a rough exterior on the drum itself. I think it turned
out alright. In addition to this, I converted up two Goblin bowmen, taking
their bows and turning them into the drumsticks they’d need to beat out the
rhythms of war. After hacking off their quivers, the set was done.
The poses were unchanged - just hacked off the bows (which became the drumsticks) and the quivers. Pretty great (dynamic) poses! |
Moria Goblin Prowler re-conversions
When
I first worked on converting Prowlers, I was using the Warband books – and
in that version of the Moria army, Prowlers had the option of taking two-handed
axes, shields, and Orc bows. While all of the GW models had two-handed axes, I
though that, for 8 points/model, shields were the better bet – you get +1FV
over Goblin Warriors, you now have the same Defense as front-line shield-toting
Goblins, and you have throwing daggers on a 4+ shoot value – it’s worth the
points and they’re just better troops. They did particularly well against
Warriors of Rohan, who normally just edge out Fight Value over Goblin Warriors
but now tie Prowlers (and if those Warriors of Rohan were Helmingas, their S4
upgrade doesn’t do anything).
With the new rules going back to the old Legions rules more,
Prowlers don’t have the option of taking shields anymore, so I needed to detach
all the shields and start attaching axes. Here’s what we did:
And Then This Happened...
To close out our update on Moria, I was stalking eBay one day and made an offer on a model...and won...and then he arrived... and I built him... and he looks like this:
This is a foe beyond any of you . . . RUN! |
What’s Next?
Here’s what the army currently looks like – lots of Goblins,
a handful of heroes to use depending on the points size, a Drum, and two big
nasties in the Bat Swarm and the Cave Troll. I’ve got 13 additional Goblin
Warriors (mostly shields or spears) waiting in the wings to be painted up
(ten left, will get to them next year), but after these guys are good to go, I’m done buying
Goblin models (except maybe Druzhag, for reasons I detailed out in a
previous post…though I’ll probably just convert him up too from a lowly
Goblin archer, :-P). Long-time followers of the blog will notice that Durburz is missing from this picture. While some of the great players think he's still quite useful (and I think he is), if you auto-include the Balrog (as I plan on doing at ALL points levels at/above 350 points), Durburz's benefits are a bit redundant. For nearly half of his cost, you can get a Moria Goblin Captain with shield (who has comparable stats but the option of tanking) OR for a bit less, you can get Groblog (who can help your Goblin units gain a higher Fight Value - perfect for early in the game when you're still trying to set up traps). While I didn't see myself using him much, my son loves him, so he swiped him up quickly and added him to his collection (I promised he could borrow any Goblins he wanted whenever he wanted to use Durburz - no need to buy more Greenskins).
Almost all my Goblins - found one in the box, but didn't feel like re-taking the picture (he's just a greenskin after all) . . . |
While I struggled to enjoy playing Moria for a long time, the Balrog has changed everything - he's really fun to use and also changes the way your opponent plays (which you need to do with an army that has warriors as bad as Moria's). Since Moria was technically the first conventional army I played, it's nice to be excited to use them for a change. A detailed post on the Balrog will be coming soon (maybe even a battle report if I can find an opponent willing to test their metal against a fell demon) - stay tuned!
While we’ve spent the better part of the last two months on
our Forces of Evil, we’re going to spend one more workbench session on them as
we turn our attention to Isengard and see what’s going on with some new hero
acquisitions and some warrior weapon conversions we’ve had to do. Until next
time, happy hobbying!
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