Good morning gamers,
Photo Credit: Sott.net |
"...we put the thought of all that we love into all that we make." ~Wood Elf Leader, The Fellowship of the Ring
Good morning gamers,
Photo Credit: Sott.net |
Photo Credit: Warhammer Community |
Good morning gamers,
Hey Reader!
So Rythbryt, Red Jacket, Zorro, and I all went to the Nova Open this year, and it was fun to play against a wide range of people from across the country! While I didn't do well, I wanted to give a quick recap of how the matches went, army I took, and a few highlights.
But first, quick shout out to Telcontar101 and others that we met at the tournament! It was cool to actually put a name to the face of the people who read our blog, and for that we thank you, :)
I. The Army List: Shire + Rangers Historical Alliance
I decided to go with an army that I enjoy: a Shire army that included Aragorn/Strider with all the cool toys, because I love that guy, and I teamed him up with a vast number of bodies to reduce the chance of getting broken in two hours. So here's the army I took:
Warband 1
Aragorn/Strider with Anduril, Horse, Bow, and Armor (Army Leader)
Warband 2
Gandalf the Grey
5 Hobbit Archers
9 Hobbit Militia
Warband 3
Farmer Maggot with Grip, Fang, and Wolf
5 Hobbit Archers
4 Hobbit Militia
Warband 4
Holfoot Bracegirdle
12 Hobbit Shirriffs
Warband 5
Mayor Will Whitfoot
2 Hobbit Shirriffs
5 Hobbit Archers
5 Hobbit Militia
Warband 6
Farmer Cotton
5 Hobbit Archers
7 Hobbit Militia
TOTAL: 800pts, 68 models, 35 casualties to break, 51 to quarter, 11 Might Points
So we've got decent magic and archery protection with Gandalf, a Big Beater with Aragorn, some 8" move infantry with the dogs for tagging objectives, and 20 archers (plus Aragorn's bow and a lot of rocks).
I didn't know how this was going to do, but having played all of the scenarios a few times against a wide range of armies in practice, I walked into the tournament with a rough idea of what I needed to do.
Pic courtesy of GamesWorkshop |
Hey Reader!
So to start off, I should mention that I don't mind Beornings: I think they are a fantastic new addition to the game, and I'm so glad to see them in the miniatures line! A+ job by the team in model design, mechanics, points cost, and the legion associated with them.
But beornings bring out a potential issue in the game, which is the concept of "stat creep" from one release to the next, as the release of the beornings outdates, in my opinion, an entire faction in the game. Rythbryt covered this faction recently on the blog, so if you haven't played with them before, I recommend opening that article to give you a deeper dissection of the models in the force, as we won't be going that deep into it here.
Because from what I can see, The Beornings legendary legion is the new Rangers faction, except that they do almost everything better. Let's see why.
Good morning gamers,
[A Bond Forged in War] If either Dain or Brand would be Trapped at the start of the Fight phase, then the other may declare a Heroic Combat without spending Might. If successful, they must join their Trapped ally's fight if possible. If this is not possible, then they must move as close as possible to their Trapped ally.[The Heirs of the Kingdoms] If either Thorin III Stonehelm or Bard II would be Trapped at the start of the Fight phase, then the other may declare a Heroic Combat without spending Might. If successful, they must join their Trapped ally's fight if possible. If this is not possible, then they must move as close as possible to their Trapped ally.
ACTIVE - At the start of a Fight involving Brand, check to see if he would be Trapped should his side lose the Duel roll, with the exception of if a friendly model can Make Way for Brand. If Brand would be Trapped, he may reroll a single D6 to win the Duel roll, and a single D6 when rolling To Wound.