Good morning gamers,
Last time, we looked at the Pits of Dol Guldur army list, which has a pretty limited number of profiles. Today, we're tackling the Rise of the Necromancer army list, which basically took over the Dark Powers of Dol Guldur army roster and added some of the special rules/list building options from the Rise of the Necromancer Legendary Legion. As a fan of the Legion last edition, I viewed this as a direct upgrade - we can take normal troops if we want and we get almost all of the buffs to the Necromancer/others that we had before. Great move, GW, great move.
With a decent glow-up this edition, this list doesn't seem to be catching the eye of too many people, but it's certainly seeing play (at the time of writing this, TTA tells me that there are 288 recorded games with the Rise of the Necromancer army list and it sits at 141 wins, 137 losses, and 10 draws for a 49.0% win-rate - and there were 4 players at the 2026 Adepticon tournament that took it, which puts it at the higher end of the army-lists-used spectrum . . . though it's not as popular as Men of the West, Battle of Fornost, Reclamation of Osgiliath, or Grand Army of the South and as-popular as the Beornings, the Shadows of Angmar, and the Defenders of the Pelennor - good company those lists are). Let's see what all the fuss is on the other side of Dol Guldur, shall we?
