- Golfimbul;
- 1 Wild Warg Chieftain;
- The Witch-King on foot and mounted on a horse (if you purchased the Battle Host as recommended);
- 12 Warg Riders (4 shields, 4 shields and throwing spears, 4 Orc bows);
- 8 Wild Wargs (actually 12 Wild Wargs because they come in packs of 6); and
- 12 Orc Warriors (but we actually need 48 Orcs because we need 6 bowmen and there are 4 in each box of 24 models)
"...we put the thought of all that we love into all that we make." ~Wood Elf Leader, The Fellowship of the Ring
Pages
Monday, January 30, 2023
The Scouring of the Shire Inspired Lists: Angmar Revisited
Saturday, January 28, 2023
Fantasy Fellowship Deep-Dive, Part 1
Good morning gamers,
As you'll know if you've been following us for the past few weeks, our gaming group here at TMAT is walking through Fantasy Fellowships right now. When I was helping my son, Gorgoroth, pick his Fellowship, I found myself wondering, "So what are we actually going to face?" Unlike Matched Play, we can know our opponent's force ahead of time (and can even know the scenarios we're going to play), so this allows us to do something that you generally don't find in a Matched Play environment: you can meta-game things a bit - even if you're being theme-y.
Photo Credit: Quest of the Ringbearer So how dangerous are these guys really? |
And so, this mini-series in Fantasy Fellowships was born. For all you meta-gamers out there who were curious about how to optimize your Fantasy Fellowships (even if you want to stick to a theme), this series is for you! To start off with, we're going to look at what your opponents are going to be - and how good each of your heroes needs to actually be. Let's dig in!
Thursday, January 26, 2023
Weather Conditions for Matched Play!
Hey Reader!
So I was down in Florida for Hurricane Ian (as my parents live there, and my family and I helped them ready their house for the storm), and during the course of the storm I had an idea for weather conditions that one could add to a matched play or casual game to make things more interesting. And since I came up with some ideas, and Tiberius and Rythbryt are used to my scatterbrained post ideas by now, I decided to share them with you all, :P
So if you've ever been looking to fight an epic battle in the midst of a hurricane, today's the day!
We'll start by looking at each of the weather condition events in turn, first looking at what triggers the event (as some of them are battlefield-wide for the whole match, like a hurricane, while others happen at specific times, like a tornado), and then look at what it does mechanically. If you have ideas, feel free to let us know in the comments below!
It's worth noting that several other tournaments have added weather as a feature, and I've looked at those, and they look like a lot of fun. I've avoided repeating those ideas, though, in part because I think that sometimes it bogs down the game (as some of the resolutions of weather can be very involved), and I really do want this to be a feature in a scenario, but not something that will require more than 1-2 minutes to resolve at the start of a round (and ideally not more than 30 seconds). These are designed to be quick and dirty rules so that they don't slow down the game.
The other thing that I wanted to convey is simplicity: they are easy to understand, so even a new player isn't going to be thrown for a loop while learning the game. Snow slows you down, lightning strikes the tallest thing - all of these things allow for easy resolution while also allowing you to grasp the concept and make a plan for how to deal with it. Simplicity that can still facilitate strategy. That's our motto.
So with no further ado, looks like there's a weather system inbound...
Monday, January 23, 2023
The Scouring of the Shire Inspired Lists: The Chief's Ruffians LL Revisited
- Sharkey and Worm
- Sid Briarthorn, Rowan Thistlewood, and Bill Ferny
- Lotho Sackville-Baggins and Ted Sandyman
- 30 Ruffians
- 10 Ruffians with whips
- 20 Ruffians with bows
- 12 Hobbit Militia
Photo Credit: The Scouring of the Shire |
72 warriors with lots of heroes to lead them actually gives you a lot to work with, but today, we're definitely going with the Legendary Legion and looking at what 600 points of Ruffian spam can do!
Saturday, January 21, 2023
Announcing the Winter Whirlwind Tournament of 2023!
Hey Reader!
It is my privilege to announce a new TMAT tournament: Winter Whirlwind 2023! This tournament, set to take place on Saturday, February 25, 2023 at Patrick Henry College, is a Middle Earth Strategy Battle Game tournament, following the rules laid out by GamesWorkshop.
The tournament will consist of 5 matches (that's right: five matches in one day!), using one scenario from each pool (one pool will not be used - more on that below!). So you will have an idea of what possible scenarios will await you, but which scenario will occur each round will be drawn just before the round starts.
Below is the information regarding how to register for the tournament and what to expect!
I. Tournament Schedule and Scenarios
The tournament will consist of five (5) matches. The schedule is below:
9:30 AM: Check-In and Army List Verification (see Part IV below)
10:00 - 10:45 AM: Round 1
11:00 - 11:45 AM: Round 2
12:00 PM: Lunch Break
1:00 - 1:45 PM: Round 3
2:00 - 2:45 PM: Round 4
3:00 - 3:45 PM: Round 5
Each round will run for 45 minutes, or until the end conditions for the scenario are reached, as noted in the rules for the scenario. If there is less than two minutes remaining on the clock, players must both agree to start a new round. If one or more players do not agree to start the round, the game ends and scores are calculated (because we're on a clock, people, and I'm trying to keep a tight schedule).
Thursday, January 19, 2023
Minas Tirith Me Up: Osgiliath/Minas Tirith Terrain, Part V
Good morning gamers,
Photo Credit: Sott.net |
Building #1 - lots of doorways so the building can be rotated in any direction (based on how I want the arches below to face) |
Monday, January 16, 2023
The Scouring of the Shire Inspired Lists: The Shire Revisited
Good morning gamers,
- The Four Travelers (Frodo of the Nine Fingers, Samwise the Brave, Meriadoc & Peregrin, Captains of the Shire);
- Three combat Hobbit heroes (Holfoot Bracegirdle, Robin Smallburrow, and Farmer Maggot);
- Six support Hobbit heroes (Will Whitfoot, Farmer Tolman Cotton, Hamfast "the Gaffer" Gamgee, Baldo Tulpenny, Lotho Sackville-Baggins, and Folco Boffin);
- Four "damsel" Hobbit heroes (Rosie Cotton, Paladin Took, Lobelia Sackville-Baggins, and Fredegar "Fatty" Bolger)
- 12 Hobbit Militia
- 8 Hobbit Archers (and 1 Hobbit Archer with war horn)
- 12 Hobbit Shirriffs
- Bullroarer Took (who seriously limits our options for heroes)
- Gandalf the Grey
- ALLY - The Rangers: Aragorn - Strider
- ALLY - The Rangers: 3 Rangers of the North
- Bilbo Baggins
Photo Credit: The Scouring of the Shire |
The scale of the Scouring of the Shire book is much smaller than the other sourcebooks (Fall of the Necromancer varies in its scope, admittedly), so it would make more sense for us to lower the points level in this post to something smaller than our usual 700pt list. Like we did for the Men of the West last year, I landed on 600 points - and this list is an homage to my good mate Centaur who, I know for a fact, will critique only one thing about the list below: the lack of Anduril. Let's dig in!
Saturday, January 14, 2023
TMAT Fantasy Fellowship Campaign Preview
Thursday, January 12, 2023
The Scouring of the Shire: What Models Do You Need?
Photo Credit: Games Workshop |
Monday, January 9, 2023
The Battle of Osgiliath Box Set: Brief Review and Quick Starter Armies!
Photo Credit: Warhammer Community |
With a magnetized shield, I can give my old Shagrat model the other one! |
I magnetized the weapon arm too - though I didn't drill quite deep enough (nothing a little putty can't fix). |
The tokens provided in the new box include new markers for Heroic Defense (awesome), Heroic March (awesome), Heroic Resolve (sure, fine), and Heroic Accuracy (well . . . okay). Not necessary for game play, but nice to have. On a similar note, the ruler is new, the dice are blue and a very dark red, and the scenarios are very similar to the style of the Mines of Moria starter set back when I got started - so that's all sort of cool (though I would have been happier if we got Gondor and Mordor dice, just saying).
Thursday, January 5, 2023
Fyrd Formations: The Battle of Maldon
The tide went out; the seamen stood ready, Vikings many, eager for battle. The protector of the warriors then commanded the war-hard warrior to hold the bridge, he was called Wulfstan, brave with his kin, that was the son of Ceola, who shot the first man with his spear who stepped there most boldly on the bridge. There stood with Wulfstan warriors unafraid, Ælfere and Maccus, two bold men, who would not take flight at the ford, but they steadfastly defended against the enemies, as long as they were allowed to wield weapons.
When they perceived and readily saw that they found bitter bridge-wardens there, the hateful strangers began to use guile, asked that they might have passage to land, to fare over the ford, to lead the foot-troop. Then the nobleman began because of his overconfidence to allow too much land to hateful people.
Then the son or Byrhtelm began to call out over the cold water (warriors listened):
“Now a way is opened to you, walk quickly to us, men to battle; God alone knows who may control the place of slaughter.”The slaughter-wolves waded (not mourning because of water), the Viking troop, west over the Pante, carried shields over gleaming water, ship-men bore shields to land. Byrhtnoth with his warriors stood there ready against the hostile ones; he commanded them to form the battle-wall with shields, and to hold that formation fast against the enemies.
Monday, January 2, 2023
The Battle of Osgiliath: Unpacking the New Rules Updates
Good morning gamers,
Photo Credit: Warhammer Community |
I had heard that there were no substantive changes in the book - just incorporating erratas that have crept up through the years since the MESBG revamp. I decided I could spare a few hours for a thorough examination and compiled the list of changes here - and as best I can tell, these are the full list of changes. What surprised me was . . . not all the changes were previous erratas (and no, I'm not emailing the FAQ team to see if any of these additional changes were intentional). I would like to go on record and say that I did my examination of what the differences were two days before the Unexpected Podcast team released their review of the changes (check out their video if you want their review of a few changes - the link provided starts after the list review when they dig into the rules and runs for ~35min). Matt, if you're reading this, you don't need to read the rulebook cover to cover - I got you. :-) Anywhere that we're seeing new rules in the new book, I've placed a "NEW" at the start of the paragraph. If there's a slight change from previous FAQs, you'll see a "SEMI-NEW" instead. Here we go!
Player Code of Conduct
NEW: This got some attention from the Unexpected Podcast team, and it's both new and not new. This is really an extension of the most important rule (have fun) but it's the first time that players have been given guidelines for how to create a good playing experience - and the inclusion of it in the rules seems to me to be an attempt to codify what has sprung up in the MESBG community organically. Things like being a graceful winner and loser make a lot of sense, and I find myself already helping my opponent from time to time (or all the time - what can I say, I like to make my life hard). I do think there's a place for letting the other player make mistakes in deployment or with a tactical decision and not having a penalty applied (some lessons need to be learned the hard way), so I would always use this code as a guideline instead of as the basis for a penal code.