tag:blogger.com,1999:blog-2010239046857689405.post1923996008700646273..comments2024-03-28T16:45:38.307-04:00Comments on Tell Me A Tale, Great Or Small...: Detailing Denizens: Goblins, Trolls, and Future ProjectsTiberiushttp://www.blogger.com/profile/01032927898313675650noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2010239046857689405.post-24802511694582699322013-06-16T20:36:02.266-04:002013-06-16T20:36:02.266-04:00Excellent write-up, Tiberius - as you detailed the...Excellent write-up, Tiberius - as you detailed the trident and net tactic, a few of our games came to mind and I thought, "Oh: that's what he was doing," :) The foxhole tactic is very clever and seems to be pretty effective - we should get a game in sometime to test these strategies out, :)<br /><br />Looking forward to seeing the final conversions, and really liking what you're doing with Groblog and a few of the other guys you're converting!Centaurhttps://www.blogger.com/profile/06864036616223908725noreply@blogger.comtag:blogger.com,1999:blog-2010239046857689405.post-65825982368325728432013-06-16T20:34:23.343-04:002013-06-16T20:34:23.343-04:00Not a bad idea - the marauders are definitely wort...Not a bad idea - the marauders are definitely worth their weight when fighting cav, as virtually all non-hero cav are only S3 (so D5 is okay) and usually 1 attack (as they are not considered infantry).<br /><br />I'd be more interested in trying out the new Fell Wargs from the Hobbit, as they don't require LOS at the start of their turn to charge a unit, which I think I'd find more useful in combat on the field. I'll need to playtest them, though, to see if that's something I'd like to invest in (as they cost almost double the USD of their Trilogy counterparts).Centaurhttps://www.blogger.com/profile/06864036616223908725noreply@blogger.comtag:blogger.com,1999:blog-2010239046857689405.post-30385416100251051032013-06-16T18:40:26.625-04:002013-06-16T18:40:26.625-04:00They cost a quarter, but with three attacks and wo...They cost a quarter, but with three attacks and wounds, and being able to shoot twice even while in combat, (though don't expect to kill much with these shots) and being one unit so they cannot be dismounted, and not being affected by cavalry counteer charges (iirc), they are really quite good for their cost imo. The only downside is the slightly low defence, as well as the 'normal' fight value. <br /><br />But overall I'd say they're worth their cost, and you should include ~3-6 depending how many points you're playing. <br /><br />I would also look into ashrak and venom back spiders. Re-rolling all to wound hits is superb, they're like miny spider queens.Anonymoushttps://www.blogger.com/profile/10217383973143539430noreply@blogger.comtag:blogger.com,1999:blog-2010239046857689405.post-38388908092565773962013-06-16T15:50:02.714-04:002013-06-16T15:50:02.714-04:00I've thought about warg marauders - their D5 m...I've thought about warg marauders - their D5 makes them more resilient to most archery and the unit can shoot in response. Need to play-test them to see whether they're worth the cost (if I recall correctly, you can get 1 Warg Marauder for the cost of 4 Wargs/7 Goblins).Tiberiushttps://www.blogger.com/profile/01032927898313675650noreply@blogger.comtag:blogger.com,1999:blog-2010239046857689405.post-15834150695088773612013-06-16T14:23:53.283-04:002013-06-16T14:23:53.283-04:00You should convert some wargs into warg marauders....You should convert some wargs into warg marauders. These guys are beasts, expecially if you're playing with the new monster rules. (they can't be dismounted, so hurl, *the* cavalry killer is useless against them.)Anonymoushttps://www.blogger.com/profile/10217383973143539430noreply@blogger.com